Game guide · SXSMQZJ
Your guide to FreeCell
Use the rule sheet as a reference. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. For a calm first round, focus on one decision. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Use another round to revisit a decision.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Take a closer look while playing
For a calm first round, focus on one decision. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
What you are aiming for
Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.
From the start of a round
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Begin with the objective.
An example before you play
With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.
Watch out for this
Work at your own pace. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.
Questions that come up during play
What is the aim?
Build four suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. For a calm first round, focus on one decision. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Keep the active rule in mind. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Look at the complete hand before deciding. Use another round to revisit a decision.